The Main weapon


The Main weapon

The electric cannon is the main weapon you will be using.

As the name implies, it is an electric based weapon that uses your health as it's power source, so you will have to balance your damage output carefully. You will also have the ability to combo the different electrical discharges to maximize your Efficiency


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[stuff my change in the future]

Right now this is what I have planned for the weapon:

Uncontrolled (M1): an uncontrolled discharge of energy, by default it comes out as [Rapid]

Controlled (M2): a controlled and precise discharge of energy, by default it comes out as [Rail]

Charge (E): Holding down will charge up *self*. If nothing uses the charge, it will be discharged as [Burst] and grant a small speed boost [Legs]

Interact (Q): Using the *Hand* to try interacting with an electrical discharge. By default it projects a collider and catches certain things, else results in a [punch]

Combos:

Slow Time: holding down M1+M2 will charge a clock and trigger time slow upon release

Spiked Fist: firing the [Rapid] and quickly catching it with the Q

Lightning Ball: pressing M1 while E is held before the burst

Charged Rail: pressing M2 while E is held before the burst

pylon Rod: firing the [Rail] and quickly catching it with the Q

charged Hand: fire the [Burst] and perform a [punch] or perform a [punch] and quickly fire the burst to absorb the energy into the hand


E+ (E+Q): ???

Spikey magnetBall: punching with a [Spiked Fist] quickly firing a [Burst]

Lightning Pillar: catching a [Rail] by quickly performing a [punch] with the [charged Hand]

Energy Sword: catching the [Rail] by quickly performing a [punch] with the [charged Hand] whilst in [Slow Time]

Wall: firing some [Rapid] and quickly [punch] with a [charged Hand]

M2+ (M1+Q): ???

spike Toss: perform a [punch] with the [Spiked Fist] and press M1

--Pause Time--: at any moment during [Slow Time], pressing E will completely pause time

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